09.22.06
Posted in General, Python, NoName Game at 6:02 am by mshiltonj
After about 60 hours over the past six weeks or so, I finally had some base objects, and had gotten enough understanding of python that I felt I could be productive, although I still had to look at the docs a lot.
But the game still wasn’t doing anything useful! I was frustrated.
So, in spite of […]
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08.22.06
Posted in General, Python at 8:13 am by mshiltonj
I keep stumbing over the same thing in different contexts: namespacing and how to address particular objects. It’s very context sensitive, and I’m not quite grokking it yet, especially on the ‘pythonic’ way to do it. The documentation is not very clear on a first reading of how to deal with it.
Here’s an example of […]
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08.20.06
Posted in General, Python, NoName Game at 10:24 pm by mshiltonj
It’s been two weeks since I last reported on the NoName game. There’s not that much to report.
I’ve probably spent about 30 hours over the past couple weeks working on this project. `wc` reports that I have exactly 555 lines of code. And that includes sql and test scripts, and probable some code […]
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08.07.06
Posted in General, Python, NoName Game at 8:44 pm by mshiltonj
Picking up where I left off earlier about learning python…
Normally, I wouldn’t write about a few-days-old project I’m working on — one that still has a very chance of going nowhere before I get interested in the next shiny object.
The reason I decided to write about it is because I read the A Django website […]
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Posted in General, Python, NoName Game at 8:08 am by mshiltonj
Up until about 10 days ago, I didn’t know anything about python other than “it’s a computer programming language a little bit like perl,” and I decided to learn the language. I’m starting a new individual project, and I’m going to do it in python.
What’s the project? I’m going to write a game.
Background: I play […]
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