09.22.06

I <3 Django

Posted in General, Python, NoName Game at 6:02 am by mshiltonj

After about 60 hours over the past six weeks or so, I finally had some base objects, and had gotten enough understanding of python that I felt I could be productive, although I still had to look at the docs a lot.
But the game still wasn’t doing anything useful! I was frustrated.
So, in spite of […]

09.16.06

POLL: What is your favorite color? - U.S. Politics Style

Posted in General, Politics, Libertarian at 6:25 am by mshiltonj

In American national politics, there’s almost always only two candidates for a given office. If we selected our favorite color in the same way we select our President, this is what it would look like:
What is your favorite color? - U.S. Politics Style

NoName Game: a bit of progress

Posted in General, NoName Game at 6:21 am by mshiltonj

Still nothing “real” to show, but I have made a bit of progress this week.
1734 lines of code in *.py files, 676 of which are part of my unit tests.
I’m starting to get the hang python now, finally. I’m probably still a couple of weeks away from doing any work on the game engine itself, […]

09.10.06

NoName Game Update

Posted in General, NoName Game at 6:45 am by mshiltonj

Almost three weeks since an update on the NoName Game. That’s because I’ve spent very little time working on it. :-(
My old beater car was vandalized, the parts were no longer available from the dealer and no area junkyards had the parts, so I sold it off. So, for a couple weeks […]

08.30.06

My proto-libertarian daughter

Posted in General, Libertarian at 11:32 am by mshiltonj

I was in the car with my six year old daughter, Tara, in the back seat. She was doing one of those word search puzzles.
She says to me, “Daddy, I found the word ‘tax’ in my word search. T-A-X.”
“Good,” I reply. I don’t think that was one of the words on the find list, but […]

08.22.06

Python namespacing is the hardest thing for me to get used to so far

Posted in General, Python at 8:13 am by mshiltonj

I keep stumbing over the same thing in different contexts: namespacing and how to address particular objects. It’s very context sensitive, and I’m not quite grokking it yet, especially on the ‘pythonic’ way to do it. The documentation is not very clear on a first reading of how to deal with it.
Here’s an example of […]

08.21.06

Subversion repository created, might be using xml.dom.minidom

Posted in General, NoName Game at 10:12 pm by mshiltonj

Alright. I felt guilty even admitting that I was writing code without using any version control. I created a repository and now have it and my workspace backing up to a second machine every day.
Also, I’ll probably be storing all my data files in xml, and using the xml.dom.minidom package. Seems pretty straight-forward.
1.0 Hour of […]

08.20.06

NoName Game update

Posted in General, Python, NoName Game at 10:24 pm by mshiltonj

It’s been two weeks since I last reported on the NoName game. There’s not that much to report.
I’ve probably spent about 30 hours over the past couple weeks working on this project. `wc` reports that I have exactly 555 lines of code. And that includes sql and test scripts, and probable some code […]

08.08.06

Wake me when the anarchists leave

Posted in General, Libertarian at 9:18 pm by mshiltonj

For about the past six months, I haven’t been very active in the Libertarian Party. I’ve decided to continue that trend. I still believe strongly in the libertarian movement and philosophy, but I just can’t keep stomaching the anarchist element of it.

08.07.06

NoName Game

Posted in General at 10:48 pm by mshiltonj

Alright, while I’m in the writing mood, I created a new category on the blog specifically for game related posts, as I think it’ll be occupying my mind for a while. I also created a status page on my wiki for it at the NoName Game page.
Like the status section says: there is “no status […]

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